Standardize on USD or glTF for 3D, keep materials PBR‑consistent, and ensure assets round‑trip cleanly through Blender, Houdini, Unreal, or Unity. Align naming, scale, and coordinate conventions early. Maintain a searchable library with thumbnails, provenance, and license data. Automate linting for polygons, textures, and embedded metadata. Create review gates for accessibility and performance, and treat compiled previews as first‑class artifacts for fast stakeholder decisions.
Right‑size infrastructure by mixing client rendering, cloud instances, and edge delivery. Use low‑latency protocols where interactivity demands it, and compress with modern codecs like AV1 when reach matters. Instrument costs and performance with per‑stream analytics, apply autoscaling policies, and test under load before big moments. Set clear SLOs, error budgets, and rollback plans. Reliability and speed are product features, not optional extras, in modern media.
Bake accessibility into definition‑of‑done: captions, transcripts, audio descriptions, color contrast, haptics, and input diversity across touch, controller, and voice. Localize not only text but gestures, symbols, and cultural references. Provide clear language fallback paths and dynamic type. Create checklists for motion sensitivity and readable spatial UI. Involve diverse testers early, fix issues quickly, and celebrate inclusive wins. Broad access elevates impact, searchability, and long‑term audience loyalty.
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